This works:
struct list
{
    int value;
    struct list *next;
};
void addElement(struct list **l, int value)
{
    if( *l == 0 )
    {
        *l = (struct list *) malloc(sizeof(struct list));
        (*l)->value = value;
        (*l)->next = 0;
    }
    else
    {
        struct list *new_element = (struct list *) malloc(sizeof(struct list));
        new_element->value = value;
        new_element->next = *l;
        *l = new_element;
    }
}
void printList(struct list *l)
{
    struct list *temp;
    for(temp = l;temp; temp = temp->next)
    printf("%d ->", temp->value);
    printf("%d",0);
}
int main(int argc, char **argv)
{
    printf("Einfache verkettete Liste: ");
    struct list *mylist;    
    int i;
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    addElement(&mylist,10);
    printList(mylist);
    return 0;
}
Output:
Einfache verkettete Liste: 10 ->10 ->10 ->10 ->10 ->10 ->10 ->10 ->10 ->10 ->0
But if I change:
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
addElement(&mylist,10);
to:
for(i=0;i<10;i++)
    addElement(&mylist,10);
it gives a memory error on runtime? Its very confusing, i have no idea whats going on. How to debug?
 
    