I was wondering if it makes sense to have objects inherit from a class that implements the interface when dealing with dependency injections example
public interface IPeople
    {
        string Name { get; set; }
        int Age { get; set; }
        string LastName { get; set; }
    }
public class CPeople : IPeople
    {..implemented IPeople Methods..}
This way i only need to implement the interface in one place. I'm just not sure if this would be considered loosly coupled.
public class Dad : CPeople
    {
    }
public class Mom : CPeople
    {
    }
so that inside my controller i would have
public class Parent
{
    IPeople objMom;
    IPeople objDad;
    Parents m_Parent;
    public void factoryMethod()
    {
        objMom = new Mom();
        objMom.Age = 32;
        objMom.Name = "Jane";
        objMom.LastName = "Doe";
        objDad = new Dad();
        objDad.Age = 25;
        objDad.Name = "John";
        objDad.LastName = "Doe";
        m_Parent = new Parents(objMom,objDad);
    }
    public override string ToString()
    {                      
        return m_Parent.Mom.Name + " " + m_Parent.Mom.LastName +  " is " + m_Parent.Mom.Age + " years of age, " + m_Parent.Dad.Name + " " + m_Parent.Dad.LastName + " aged " + m_Parent.Dad.Age.ToString();
    }
 
     
    