This is my first question here. I'm unable to understand a couple line of codes in this program.
The custom destroy function pointer is what I'm unable to understand.
I've commented with "need help #1 and need help #2" where I need help with the codes.
Any help would be greatly appreciated and I will be really grateful to anyone who could help me understand these codes.
#ifndef LIST_H
#define LIST_H
#include <stdio.h>
typedef struct _ListElmt
{
  void *data;
  struct ListElmt *next;
} ListElmt;
typedef struct _List
{
  int size;
  int (*match)(const void *key1, const void *key2);
  void (*destroy)(void *data);
  ListElmt *head;
  ListElmt *tail;
} List;
void list_init(List *list, void (*destroy)(void *data));
void list_destroy(List *list);
int list_ins_next(List *list, ListElmt *element, const void *data);
int list_rem_next(List *list, ListElmt *element, void **data);
int list_size(const List *list);
ListElmt *list_head(const List *list);
ListElmt *list_tail(const List *list);
int list_is_head(const ListElmt *element);
int list_is_tail(const ListElmt *element);
void *list_data(const ListElmt *element);
ListElmt *list_next(const ListElmt *element);
#endif
and here is list.c
#include <stdlib.h>
#include <string.h>
#include "List.h"
/* Need Help #1: The destroy function pointer is called here when the list is initialized and I need some explanation on how this works */
void list_init(List *list, void (*destroy)(void *data))
{
  list->size = 0;
  list->destroy = destroy;
  list->head = NULL;
  list->tail = NULL;
  return;
}
void list_destroy(List *list)
{
  void *data;
  while (list_size(list) > 0)
  {
    if (list_rem_next(list, NULL, (void **) &data) == 0&& list->destroy != NULL)
    {
      list->destroy(data);
      /* Need Help #2: The above line - how this works. I have no idea how this works because I haven't seen any code like that before. Also kindly let me know if this is recursion or not.*/
    }
  }
  memset(list, 0, sizeof(List));
  return;
}
int list_ins_next(List *list, ListElmt *element, const void *data)
{
  ListElmt *new_element;
  if ((new_element = (ListElmt *) malloc(sizeof(ListElmt))) == NULL ) // not yet understanded
    return -1;
  new_element->data = (void *) data;
  if (element == NULL )
  {
    if (list_size(list) == 0)
      list->tail = new_element;
    new_element->next = list->head;
    list->head = new_element;
  }
  else
  {
    if (element->next == NULL )
      list->tail = new_element;
    new_element->next = element->next;
    element->next = new_element;
  }
  list->size++;
  return 0;
}
int list_rem_next(List *list, ListElmt *element, void **data)
{
  ListElmt *old_element;
  if (list_size(list) == 0)
    return -1;
  if (element == NULL )
  { // Handle removal of the head
    *data = list->head->data;
    old_element = list->head;
    list->head = list->head->next;
    if (list_size(list) == 1)
      list->tail = NULL;
  }
  else
  { // Handle removal from somewhere else
    if (element->next == NULL )
      return -1;
    *data = element->next->data;
    old_element = element->next;
    element->next = element->next->next;
    if (element->next == NULL )
      list->tail = element;
  }
  free(old_element);
  list->size--;
  return 0;
}
 
     
     
    