Chrome v6, Safari v7 (works in v6)
  if('AudioContext' in window) {
      var myAudioContext = new AudioContext();            
      const PATH = 'Sounds/',
      SOUNDS = ['Tock08'];
      var soundBuffers = {}, myNodes = {};
      function fetchSounds() {
          var request = new XMLHttpRequest();
          for (var i = 0, len = SOUNDS.length; i < len; i++) {
              request = new XMLHttpRequest();
              request._soundName = SOUNDS[i];
              request.open('GET', PATH + request._soundName + '.aiff', true);
              request.responseType = 'arraybuffer';
              request.addEventListener('load', bufferSound, false);
              request.send();
          }
      }
      function bufferSound(event) {
          var request = event.target;
          var buffer = myAudioContext.createBuffer(request.response, false);
          soundBuffers[request._soundName] = buffer;
      }
  }
  function clickSound() {
      if('AudioContext' in window ) {     //Chrome doesn't work with this or above code
          // create a new AudioBufferSourceNode
          source = myAudioContext.createBufferSource();
          source.buffer = soundBuffers['Tock08'];
          source.loop = false;
          source.connect(myNodes.volume);
          myNodes.volume.gain.value = 1;
          myNodes.volume.connect(myAudioContext.destination);
          source.noteOn(0);               // play right now (0 seconds from now)
       }
  }
In Safari, all is well. An array of sound buffers is created, and a call to clickSound results in a satisfying "click".
In Chrome, things are different.
The line:
var buffer = myAudioContext.createBuffer(request.response, false);
is flagged with
  Uncaught SyntaxError:  An invalid or illegal string was specified.
on loading.
Then if I call "clickSound" I get:
source.buffer = soundBuffers['Tock08'];
Uncaught TypeError: Value is not of type AudioBuffer.
Does anyone know why this problem occurs?