I am very new to c# and I am trying to create a sandbox type game, I am using random numbers to pick what blocks go where, but my blocks are always the same because it is always picking the same 'random number'. Here's My Code:
    int x = 0; 
    public GameWindow() 
    {
        InitializeComponent();
        Blocks();
    }
    private void BlockThree()
    {
    }
    private void BlockTwo()
    {
        x = 2;
        BlockData();
    }
    private void BlockOne()
    {
        x = 1;
        BlockData();
    }
    private async void Blocks()
    {
        await Task.Delay(5000);
        BlockOne();
        await Task.Delay(5000);
        BlockTwo();
        await Task.Delay(5000);
        BlockThree();
    }
    private async void BlockData()
    {
        Random rand = new Random();
        int num = rand.Next(1, 2);
        if (num == 1)
        {
            if (x == 1)
            {
                pictureBox1.Image = Image.FromFile("C:/Program Files (x86)/SandBoxEngine/grass_side.png");
            }
            else
            {
                if (x == 2)
                {
                    pictureBox2.Image = Image.FromFile("C:/Program Files (x86)/SandBoxEngine/grass_side.png");
                }
            }
        }
        else
        {
            if (num == 2)
            {
                if (x == 1)
                {
                    pictureBox1.Image = Image.FromFile("C:/Program Files (x86)/SandBoxEngine/dirt.png");
                }
                else
                {
                    if (x == 2)
                    {
                        pictureBox2.Image = Image.FromFile("C:/Program Files (x86)/SandBoxEngine/dirt.png");
                    }
                }
            }
        }   
    }
}