I have a shared memory with this structure (see codesnippet 1), all values are hex values:
Position 00:  55; // memory overall, byte 00 to 03;
Position 01:  00;
Position 02:  00;
Position 03:  00;
Position 04:  47; // memory for header information, byte 04 to 07;
Position 05:  00
Position 06:  00;
Position 07:  00;
Position 08:  00; // version, byte 08, 09;
Position 09:  00;
Position 0A:  64; // rate of refreshing memory between processes
Position 0B:  00;
Position 0C:  00;
Position 0D:  00;
Position 0E:  00;
Position 0F:  4L;
...
As you can see in the comments I know which byte represents what information. Anyway I cast the memory in a struct (see codesnippet 2). The properties in this struct are currently integer-values. The values 55 and 47 are stored in the first two properties. As it seems, '00' will be neglected and I am not able to read the whole memory byte by byte. How can I read the memory bytewise?
codesnippet 2:
struct Shm {
    int memorySize; // size of memory space; min 4 bytes, Position 00 - 03; ie 55 is a hex value and means 84 
    int headerSize; // size of header space; min 4 bytes, Position 04 - 07; ie 47 (hex), so 71 (dec) same number as config-dialog
    int byte3; // version number 
    int byte4; // refreshing interval in msec
    ...
Moroever there are some areas in the memory, which contain some chars - how to cast those byte-values to chars and create words of them, currently I am only able to cast to int-values (see codesnippet 3)
int main(void){
    std::cout << "*** Start SharedMemory  ***\n";
    HANDLE hMapFile;
    ...
    Shm * pBuf = (Shm *) MapViewOfFile(hMapFile, FILE_MAP_ALL_ACCESS, 0, 0, BUF_SIZE); 
    std::cout << " Debug  memorySize " << ": " << dec << pBuf->memorySize << " (dec); " << hex << pBuf->memorySize << " (hex); " << &pBuf->memorySize << " (Adresse);\n";   // 84 Bytes
    std::cout << " Debug  headerSize " << ": " << dec << pBuf->headerSize << " (dec);       << hex << pBuf->headerSize << " (hex);\n";  // 71 Bytes
    std::cout << " Debug  byte3 " << ": " << dec << pBuf->byte3 << " (dec); " << hex << pBuf->byte3 << " (hex);\n";
    ... 
 
     
     
     
     
    