I'm working on app for android that using OpenCV.
I have mp4 video file, I need to read 300 frames of 1920x1080 from it and do some image processing manipulation on them.
After a large search I found at the end only this examples.
My problem is that I need a simple thing to do, I just want to read the frames and save them in the device memory or just convert them to OpenCV Matrix.
This is my try(explain at the end):
public void run() {
        extractor = new MediaExtractor();
        extractor.setDataSource(SAMPLE);
        for (int i = 0; i < extractor.getTrackCount(); i++) {
            MediaFormat format = extractor.getTrackFormat(i);
            String mime = format.getString(MediaFormat.KEY_MIME);
            if (mime.startsWith("video/")) {
                extractor.selectTrack(i);
                decoder = MediaCodec.createDecoderByType(mime);
                decoder.configure(format, surface, null, 0);
                break;
            }
        }
        if (decoder == null) {
            Log.e("DecodeActivity", "Can't find video info!");
            return;
        }
        decoder.start();
        ByteBuffer[] inputBuffers = decoder.getInputBuffers();
        ByteBuffer[] outputBuffers = decoder.getOutputBuffers();
        BufferInfo info = new BufferInfo();
        boolean isEOS = false;
        long startMs = System.currentTimeMillis();
        while (!Thread.interrupted()) {
            if (!isEOS) {
                int inIndex = decoder.dequeueInputBuffer(10000);
                if (inIndex >= 0) {
                    ByteBuffer buffer = inputBuffers[inIndex];
                    int sampleSize = extractor.readSampleData(buffer, 0);
                    if (sampleSize < 0) {
                        Log.d("DecodeActivity", "InputBuffer BUFFER_FLAG_END_OF_STREAM");
                        decoder.queueInputBuffer(inIndex, 0, 0, 0, MediaCodec.BUFFER_FLAG_END_OF_STREAM);
                        isEOS = true;
                    } else {
                        decoder.queueInputBuffer(inIndex, 0, sampleSize, extractor.getSampleTime(), 0);
                        extractor.advance();
                    }
                }
            }
            int outIndex = decoder.dequeueOutputBuffer(info, 10000);
            switch (outIndex) {
            case MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED:
                Log.d("DecodeActivity", "INFO_OUTPUT_BUFFERS_CHANGED");
                outputBuffers = decoder.getOutputBuffers();
                break;
            case MediaCodec.INFO_OUTPUT_FORMAT_CHANGED:
                Log.d("DecodeActivity", "New format " + decoder.getOutputFormat());
                break;
            case MediaCodec.INFO_TRY_AGAIN_LATER:
                Log.d("DecodeActivity", "dequeueOutputBuffer timed out!");
                break;
            default:
                ByteBuffer buffer = outputBuffers[outIndex];
                Log.v("DecodeActivity", "We can't use this buffer but render it due to the API limit, " + buffer);
                byte[] b = new byte[buffer.remaining()];
                // We use a very simple clock to keep the video FPS, or the video
                // playback will be too fast
                while (info.presentationTimeUs / 1000 > System.currentTimeMillis() - startMs) {
                    try {
                        sleep(10);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                        break;
                    }
                }
                decoder.releaseOutputBuffer(outIndex, true);
                break;
            }
            // All decoded frames have been rendered, we can stop playing now
            if ((info.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
                Log.d("DecodeActivity", "OutputBuffer BUFFER_FLAG_END_OF_STREAM");
                break;
            }
        }
        decoder.stop();
        decoder.release();
        extractor.release();
    }
In this example I read the frames and show them as Surface.
What I need to change in order to save it as Bitmap/Matrix or save it in the device?
Thanks
 
     
    