I'm building a simple voice chat app. I decide to use NodeJS, but I can't understand why buffers are always empty.
I'm using https://github.com/mattdiamond/Recorderjs
My code looks like this:
var audio_context;
var recorder;
function startUserMedia(stream) {
    var input = audio_context.createMediaStreamSource(stream);    
    input.connect(audio_context.destination);    
    recorder = new Recorder(input);
}
function process() {
 recorder.record();
 setTimeout(function() {
    recorder.getBuffer(function(data) {
        console.log(data);
    });
 }, 3000);
}
window.onload = function init() {
try {
  window.AudioContext = window.AudioContext || window.webkitAudioContext;
  navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia;
  window.URL = window.URL || window.webkitURL;
  audio_context = new AudioContext;
} catch (e) {
    console.log(e);
}
navigator.getUserMedia({audio: true}, startUserMedia);
setTimeout(process, 1500); 
};
The problem is that when the getBuffer callback is executed data is always containing 2 empty arrays :(
 
    