I'm using an example code given to me by another C++ coder for a project. I'm a new student of C++ language and I wondered is there a possible memory leak / bugs in this class file given to me (PlacementHead.cpp):
#include "PlacementHead.h"
#include <string>
#include <iostream>
#include <string.h>
PlacementHead::PlacementHead(int width, int height, int gap, char* s) {
    width_ = width;
    height_ = height;
    gap_ = gap;
    size_ = (width*height)+1;
    set_ = new char[size_ + 1];
    from_ = new int[size_ + 1];
    original_ = new char[size_ + 1];
    strcpy(set_,s);
    strcpy(original_,s);
}
PlacementHead::~PlacementHead() {
}
int PlacementHead::getSize() { return size_; }
int PlacementHead::getHeight() { return height_; }
int PlacementHead::getWidth() { return width_; }
int PlacementHead::getGap() { return gap_; }
// Palauttaa indeksissä i olevan suuttimen
char PlacementHead::getNozzle(int i) {
    return set_[i-1];
}
// Asettaa indeksissä i olevan suuttimen
void PlacementHead::setNozzle(int i, char c) {
    set_[i-1] = c;
}
// Merkitsee suuttimen poimituksi poistamalla sen listasta
void PlacementHead::markNozzle(int i, int bankPos) {
    set_[i-1] = ' ';
    from_[i-1] = bankPos;
}
// Palauttaa seuraavan poimimattoman suuttimen indeksin
int PlacementHead::getNextUnmarkedPos() {
    for (int i=0; i<size_; i++) {
        if (set_[i]!=' ') {
            return i+1;
        }
    }
    return 0;
}
// Palauttaa suuttimen alkuperäisen sijainnin pankissa
int PlacementHead::getBankPos(int i) {
    return from_[i-1];
}
// Plauttaa alkuperäisen ladontapaan suutinjärjestyksen
void PlacementHead::reset() {
    //for (int i=0; i<size_; i++) {
    //  set_[i] = original_[i];
    //}
    strcpy(set_,original_);
}
// Tulostusmetodi
void PlacementHead::print() {
    std::cout << "ladontapaa:\n";
    for (int h=height_; h>0; h--) {
        for (int w=width_; w>0; w--) {
            int i = ((h-1)*width_)+w;
            std::cout << getNozzle(i);
        }
        std::cout << "\n";
    }
}
PlacementHead.h:
#ifndef PLACEMENTHEAD_H
#define PLACEMENTHEAD_H
class PlacementHead {
    public:
        PlacementHead(int size, int rows, int gap, char* s);
        ~PlacementHead();
        int getSize();
        int getHeight();
        int getWidth();
        int getGap();
        char getNozzle(int i);
        void setNozzle(int i, char c);
        void markNozzle(int i, int bankPos);
        int getNextUnmarkedPos();
        int getBankPos(int i);
        void reset();
        void print();
    private:
        char* set_;
        int* from_;
        char* original_;
        int size_;
        int width_;
        int height_;
        int gap_;
};
#endif
I notice that there is dynamic allocation of memory, but I don't see a delete anywhere...is this a problem? How could I fix this if it is a problem?
Thnx for any help!
P.S.
I noticed there is no keyword class used in this example?...Can you define a class like this?
 
     
     
     
    