Always the client makes an active connection, by sending a SYN(to the server). So, given a local IP and port number, check if its a listening socket using the following command:
netstat --listening | grep given_ip:given_port
If it is not listed here, then it is a client-side socket, thus initiates a SYN. If its there, then its a listening socket and hence it has received a SYN.
The corresponding code looks as follows:
system("netstat --listening | grep given_ip:given_port > tmp.txt");
int fd = open("tmp.txt", O_RDONLY);
char buf[100] ;
if(read(fd,buf,100)>0)
printf("The socket has received a SYN!");
else
printf("The socket has sent a SYN!");
EDIT:
If you feel netstat has poor speed to scan the entire ports, then the only way to achieve the fastness is to open a raw socket and set it to receive all the TCP packets.
Process only those packets which contain a SYN in them. Now, store both source address:port and destination address:port into two tables. One that is a sender of SYN and one that is a receiver.
Now, when you are given a port and ip-address, make a scan over the data stored so far. You can also use STL map of C++ to achieve faster results.
Since there can be many requests, the map may get filled up swiftly, making the look-ups slow. I advice you to process the FIN packets also and based on that remove the corresponding entries from the table.