I have this code that I want to use to handle different signals. I don't know why it never goes to timer_handler2(). It just sticks on timer_handler(). Could someone kindly tell me what I am doing wrong
#include <stdio.h>
#include <signal.h>
#include <unistd.h>
#include <sys/time.h>
#include <string.h>
struct timeval theTime;
static int count = 0;
void timer_handler2(int signum) {   
    printf("timer 2 expired %d times\n", ++count);  
}
void timer_handler(int signum) {    
    printf("timer 1 expired %d times\n", ++count);  
}
void timer_handler3(int signum) {
    printf("timer 3 expired %d times\n", ++count);
}
int main() {
    struct itimerval timer, timer2, timer3, got;    
    signal(SIGVTALRM, timer_handler2);
    signal(SIGALRM, timer_handler);
    signal(SIGPROF, timer_handler3);
    /* ... and every 1000 msec after that.  */
    timer2.it_interval.tv_sec = 1;
    timer2.it_interval.tv_usec = 0;
    /* Configure the timer to expire after 1000 msec...  */
    timer2.it_value.tv_sec = 1;
    timer2.it_value.tv_usec = 0;
    /* ... and every 1000 msec after that.  */
    timer.it_interval.tv_sec = 0;
    timer.it_interval.tv_usec = 0;
    /* Configure the timer to expire after 1000 msec...  */
    timer.it_value.tv_sec = 1;
    timer.it_value.tv_usec = 250000;
    /* ... and every 1000 msec after that.  */
    timer3.it_interval.tv_sec = 1;
    timer3.it_interval.tv_usec = 0;
    /* Configure the timer to expire after 1000 msec...  */
    timer3.it_value.tv_sec = 1;
    timer3.it_value.tv_usec = 0;
    /* Start a real timer. It counts down whenever this process is
     executing.  */
    setitimer(ITIMER_VIRTUAL, &timer2, NULL);
    setitimer(ITIMER_REAL, &timer, NULL);
    setitimer(ITIMER_PROF, &timer3, NULL);
    int counter = 0;
    while (1) {
        sleep(1);
        counter++;
    }
    return 0;
}
 
    