Yu Hao has answered with the standard, now some vulgarization.
Whenever you see a compound literal like:
struct S *s;
s = &(struct S){1};
you can replace it with:
struct S *s;
struct S __HIDDEN_NAME__ = {1};
s = &__HIDDEN_NAME__;
So:
main.c
#include <assert.h>
struct S {int i;};
/* static: lives for the entire program. */
struct S *s1 = &(struct S){1};
struct S *s2;
struct S *s3;
struct S *s4;
int f(struct S *s) {
    return s->i + 1;
}
int main() {
    /* Undefined behaviour: not defined yet.
     * GCC 10 -fsanitize=undefined -ggdb3 -O0 -std=c99 gives at runtime:
     * runtime error: member access within null pointer of type 'struct S' */
#if 0
    assert(f(s2) == 1);
#endif
    /* Lives inside main, and any function called from main. */
    s2 = &(struct S){1};
    /* Fine because now instantiated. */
    assert(f(s2) == 2);
    /* Only lives in this block. */
    {
        s3 = &(struct S){1};
        /* Fine. */
        assert(f(s3) == 2);
    }
    {
        /* On GCC 10 -O0, this replaces s3 above due to UB */
        s4 = &(struct S){2};
    }
    /* Undefined Behavior: lifetime has ended in previous block.
     * On GCC 10, ubsan does not notice it, and the assert fails
     * due to the s4 overwrite.*/
#if 0
    assert(s3->i == 1);
#endif
}
Full compilation command:
gcc -fsanitize=undefined -ggdb3 -O0 -std=c99 -Wall -Wextra -pedantic -o main.out main.c