You can use the GCD directly:
Here's a simple technique, based on GCD, that I'm using:
void RunBlockAfterDelay(NSTimeInterval delay, void (^block)(void))
{
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, NSEC_PER_SEC*delay),
      dispatch_get_current_queue(), block);
}
Or use this useful category:
@implementation NSObject (PerformBlockAfterDelay)
- (void)performBlock:(void (^)(void))block 
          afterDelay:(NSTimeInterval)delay 
{
    block = [block copy];
    [self performSelector:@selector(fireBlockAfterDelay:) 
               withObject:block 
               afterDelay:delay];
}
- (void)fireBlockAfterDelay:(void (^)(void))block
{
    block();
}
@end
Check out the discussion in this thread:
Blocks instead of performSelector:withObject:afterDelay: