I have an android project and I'm using a custom .properties file, that I store in in a packet together with a class with which I can access it. While I run the programm I need to change some values of the .properties file but I can't access it as I don't know which is the Location it is stored in my device.
I thought about accessing to it by using InputStream and change the values like in java with an OutputStream, but while in InputStream there is the getResourceAsStream method in OutputStream there is not an opposite method in order to perform the action I want.
I have searched on the Internet, but the only solution I found is to move my .properties file into assets directory and get access to it using AssetsManager, which I don't want to!
I'm a newbie in android so any help will be welcomed !!