In C#, a superclass's static members are "inherited" into the subclasses scope. For instance:
class A { public static int M() { return 1; } }
class B : A {}
class C : A { public new static int M() { return 2; } }
[...]
A.M(); //returns 1
B.M(); //returns 1 - this is equivalent to A.M()
C.M(); //returns 2 - this is not equivalent to A.M()
Now, you can't inherit static classes, and the only place I can imagine that static inheritance might matter ignores it entirely: although you can make a generic constraint that requires a type parameter T to be a subclass of A, you still cannot call T.M() (which probably simplifies things for the VM), let alone write a different M implementation in a subclass and use that.
So, the "inheritance" of static members merely looks like namespace pollution; even if you explicitly qualify the name (i.e. B.M) A's version is still resolved.
Edit compare with namespaces:
namespace N1{ class X(); }
namespace N1.N2 { class X(); }
namespace N1.N2.N3 { [...] }
Within N1.N2.N3 It makes sense that if I use X without qualification it refers to N1.N2.X. But if I explicitly refer to N1.N2.N3.X - and no such class exists - I don't expect it to find N2's version; and indeed to compiler reports an error if you try this. By contrast, if I explicitly refer to B.M(), why doesn't the compiler report an error? After all, there's no "M" method in "B"...
What purpose does this inheritance have? Can this feature be used constructively somehow?