I have:
var current_image_;
var canvas_;
canvas_ = new fabric.Canvas('myid');
canvas_.renderOnAddRemove = false;
function LoadImage(path)
{
    fabric.Image.fromURL(path, function(oImg) {
        // Something
        current_image_ = oImg;
 });    
    Draw();
}
// Other things
function Draw()
{
    canvas_.clear();
    canvas_.add(current_image_);
    canvas_.renderAll();
}
current_image_ is Always a null reference. Why? In fact it doesn't render anything.
I just want to try to render in certain times the Whole scene, but I felt in error.
Thanks!
