I have a UITableView setup on my View Controller using 1 prototype cell. When the view controller loads it queries my database (code removed for security reasons) uses CustomisationObject to create a new object and then stores that into an array.
When I run the app the 4 cells that are loaded have the correct values that are stored in localArray.

When I scroll down to see the remaining two cells, they are not been loaded, there values are blank.

Custom cell class
CustomisationCell.h
#import <UIKit/UIKit.h>
@interface CustomisationCell : UITableViewCell
@property (weak, nonatomic) IBOutlet UILabel *titleOutlet;
@property (weak, nonatomic) IBOutlet UISlider *sliderOutlet;
@end
CustomisationCell.m
#import "CustomisationCell.h"
@implementation CustomisationCell
@synthesize titleOutlet, sliderOutlet;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
    self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
    if (self) {
        // Initialization code
    }
    return self;
}
- (void)awakeFromNib
{
    // Initialization code
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
    [super setSelected:selected animated:animated];
    // Configure the view for the selected state
}
@end
Object Class
CustomisationObject.h
@interface CustomisationObject : NSObject
@property (nonatomic, weak) NSString *localChannel;
@property (nonatomic, weak) NSString *localValue;
@end
View Controller Class
CustomisationViewController.h
#import <UIKit/UIKit.h>
@interface CustomisationViewController : UIViewController <UITableViewDelegate>
@end
CustomisationViewController.m
#import "CustomisationViewController.h"
#import "CustomisationCell.h"
#import "CustomisationObject.h"
@interface CustomisationViewController ()
@end
@implementation CustomisationViewController
NSMutableArray *localArray;
- (void)viewDidLoad
{
    [super viewDidLoad];
    // SQL Code removed - query is return into variable resultSet
    localArray = [[NSMutableArray alloc] init];
    while([resultSet next])
    {   
        CustomisationObject *customisationObject = [[CustomisationObject alloc] init];
        customisationObject.localChannel = [resultSet stringForColumn:@"COLUMN_ONE"];
        customisationObject.localValue = [resultSet stringForColumn:@"COLUMN_TWO"];
        [localArray addObject:customisationObject];
    }
    [database close];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
    return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
    return [localArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    CustomisationCell *cell = [tableView dequeueReusableCellWithIdentifier:@"Cell" forIndexPath:indexPath];
    cell.titleOutlet.text = [[localArray objectAtIndex:[indexPath row]] localChannel];
    cell.sliderOutlet.value = [[[localArray objectAtIndex:[indexPath row]] localValue] intValue];
    return cell;
}
@end
If I change the height of the table view so all 6 cells fit on (no scrolling needed) they all load as expected. It only seems to be when the cell comes in and out of play.