Here you go, this should do what you want: JSFiddle
Basically the key here is to check the output.scrollHeight against output.height. Consider the following setup:
HTML:
<button onclick="addText(); resizeFont()">Click Me to Add Some Text!</button>
<div id="output"></div>
CSS:
div {
width: 160px;
height: 160px;
}
This creates a square div and fills it with a randomly long string of text via the addText() method.
function addText() {
var text = "Lorem ipsum dolor amit",
len = Math.floor(Math.random() * 15),
output = document.querySelector('#output'),
str = [];
for (; --len;)
str.push(text);
output.innerHTML = str.join(', ');
}
The magic lies in the resizeFont() function. Basically what this does is, once the text has been added, it sets the fontSize of the div to be equal to its own height. This is the base case for when you have a string of 1 character (i.e. the fontSize will equal the height). As the length of your string grows, the fontSize will need to be made smaller until the scrollHeight equals the height of the div
function resizeFont() {
var output = document.querySelector('#output'),
numRE = /(\d+)px/,
height = numRE.exec(window.getComputedStyle(output).height)[1],
fontSize = height;
// allow div to be empty without entering infinite loop
if (!output.innerHTML.length) return;
// set the initial font size to the height of the div
output.style.fontSize = fontSize + 'px';
// decrease the font size until the scrollHeight == height
while (output.scrollHeight > height)
output.style.fontSize = --fontSize + 'px';
}
The nice thing about this method is that you can easily attach an event listener to the resize event of the window, making the text dynamically resize as the user changes the window size: http://jsfiddle.net/QvDy8/2/
window.onload = function() {
window.addEventListener('resize', resizeFont, false);
}