Based on this answer:
I tried to convert my map to picture, but the App never enters the snapshotter block.
Why?
//Get location an then get a Picture of the Map.
CLLocation *userLoc = self.map.userLocation.location; //self.map is a MKMapView;
CLLocationCoordinate2D punto = userLoc.coordinate;
MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance(punto, 500, 500);
[self.map setRegion:(region)];
[self.map setShowsUserLocation:YES];
//Place a Pin in actual location.
MKPointAnnotation *pin = [[MKPointAnnotation alloc]init];
pin.coordinate = punto;
pin.title = @"Localización";
[self.map addAnnotation:pin];
//Convert map to picture.
MKMapSnapshotOptions *options = [[MKMapSnapshotOptions alloc] init];
options.region = self.map.region;
options.scale = [UIScreen mainScreen].scale;
options.size = self.map.frame.size;
MKMapSnapshotter *snapshotter = [[MKMapSnapshotter alloc] initWithOptions:options];
[snapshotter startWithQueue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) completionHandler:^(MKMapSnapshot *snapshot, NSError *error) {
    NSLog(@"Entering the block."); //Never prints!
    // get the image associated with the snapshot
    UIImage *image = snapshot.image;
    NSLog(@"imagen %@",image); //Niether do this!
    // Get the size of the final image
    CGRect finalImageRect = CGRectMake(0, 0, image.size.width, image.size.height);
    // Get a standard annotation view pin. Clearly, Apple assumes that we'll only want to draw standard annotation pins!
    MKAnnotationView *pin = [[MKPinAnnotationView alloc] initWithAnnotation:nil reuseIdentifier:@""];
    UIImage *pinImage = pin.image;
    // ok, let's start to create our final image
    UIGraphicsBeginImageContextWithOptions(image.size, YES, image.scale);
    // first, draw the image from the snapshotter
    [image drawAtPoint:CGPointMake(0, 0)];
    // now, let's iterate through the annotations and draw them, too
    for (id<MKAnnotation>annotation in self.map.annotations)
    {
        CGPoint point = [snapshot pointForCoordinate:annotation.coordinate];
        if (CGRectContainsPoint(finalImageRect, point)) // this is too conservative, but you get the idea
        {
            CGPoint pinCenterOffset = pin.centerOffset;
            point.x -= pin.bounds.size.width / 2.0;
            point.y -= pin.bounds.size.height / 2.0;
            point.x += pinCenterOffset.x;
            point.y += pinCenterOffset.y;
            [pinImage drawAtPoint:point];
        }
    }
    // grab the final image
    UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
    NSLog(@"Picture inside the block %@",finalImage);  //Never prints.
    UIGraphicsEndImageContext();
    // and save it
    NSData *data = UIImagePNGRepresentation(finalImage);
    [data writeToFile:@"Picture.jpg" atomically:YES];
    if (error) {
        NSLog(@"Error"); //This is not printed.
    }else{
        NSLog(@"Success!"); //Neither do this.
        self.fotoParaEnviar = finalImage;
    }
}];
NSLog(@"Picture outside the block %@",self.fotoParaEnviar); //This is allway NULL
Look like everything is instantiated fine.
So why does the block is never executed?