All over the web I see people use the erase/remove idiom for C++ vectors like so:
#include <vector> // the general-purpose vector container
#include <iostream>
#include <algorithm> // remove and remove_if
int main()
{
// initialises a vector that holds the numbers from 0-9.
std::vector<int> v = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
// removes all elements with the value 5
v.erase( std::remove( v.begin(), v.end(), 5 ), v.end() );
return 0;
}
That is, if I want to erase all elements matching some criteria (e.g. the number 5 from a vector of ints), then I use std::remove or std::remove_if in conjunction with vector.erase like so:
vector.erase( std::remove( vector.begin(), vector.end(), <some_value>), vector.end());
This works nicely in general; std::remove (and remove_if) will copy (or use move semantics in C++11) the elements that are to be deleted over to the end of the vector, so the vector from our previous example will now look like this:
{ 0, 1, 2, 3, 4, 6, 7, 8, 9, 5 };
With the element 5 bolded because it's been moved to the end.
Now, std::remove will return an iterator to it, which we then use in erase to clear the elements out. Nice.
But what about the following example?
int main()
{
// initialises an empty vector.
std::vector<int> v = {};
// removes all elements with the value 5
v.erase( std::remove( v.begin(), v.end(), 5 ), v.end() );
return 0;
}
This seems to work as expected (not erasing anything, not segfaulting, etc.) on all platforms I run it on, but I know that just because something is working, doesn't mean it's not undefined behavior.
The quick reference for vector.erase says this (emphasis mine):
iterator erase (const_iterator first, const_iterator last);
first, last are
Iterators specifying a range within the vector] to be removed:
[first,last). i.e., the range includes all the elements betweenfirstandlast, including the element pointed by first but not the one pointed bylast. Member typesiteratorandconst_iteratorare random access iterator types that point to elements.
So is vector.erase(vector.end(),vector.end()) undefined behavior?
Here's what the quick reference says about exception safety:
If the removed elements include the last element in the container, no exceptions are thrown (no-throw guarantee). Otherwise, the container is guaranteed to end in a valid state (basic guarantee). An invalid
positionorrangecauses undefined behavior.
So, the answer, at least to me appears to be "YES", and this StackOverflow answer seems to support it.
Therefore, is the common idiom wrong?
Assuming it's undefined behavior, then any call to remove could return an iterator to vector.end() which should be checked before calling vector.erase, and calling remove on an empty vector does seem to return vector.end: (IDEOne for code below)
#include <iostream>
#include <algorithm>
#include <vector>
using namespace std;
int main() {
vector<int> myInts;
auto anIter = std::remove(myInts.begin(),myInts.end(),5);
if (anIter == myInts.end())
std::cout << "iterator = myInts.end()";
}
Finally, my question:
Should the actual remove/erase idiom be this?
auto endOfRangeIterator = std::remove(vector.begin(), vector.end(), <value>);
if (endOfRangeIterator != vector.end())
vector.erase(endOfRangeIterator, vector.end())