Im doing a final project for my high school computer science class (a really mediocre Pokemon Game) and I am having trouble with a switch statement that i made to add a Jlabel with an ImageIcon in it.
When i run the driver and it opens this panel it is supposed to Add a random opponent, that is what the switch statement is for and it gives the oppHP variable a value depending on who the opponent is. The bottom PaintComponent sets the background image. The problem is when i do run it no opponent picture shows up its just the background image.
keep in mind im very new to coding so i might not understand the explination, in other words, if its not too much trouble, try to keep it simple. Thanks!
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Lucario extends JPanel {
    private int myHP;
    private int oppHP;
    private boolean ok;
    private int rand;
    private JButton olabel;
    private JButton mlabel;
    public Lucario() {
        ImageIcon lIcon = new ImageIcon("opplucario.png");
        ImageIcon sIcon = new ImageIcon("oppsylveon.png");
        ImageIcon cIcon = new ImageIcon("oppcharizard.png");
        ImageIcon grIcon = new ImageIcon("oppgreninja.png");
        ImageIcon geIcon = new ImageIcon("oppgengar.png");
        ImageIcon mIcon = new ImageIcon("oppmystery.png");
        for (int k = 0; k < 1; k++) {
            rand = (int) (Math.random() * 6);
        }
        switch (rand) {
            case 0:
                JLabel l = new JLabel();
                l.setIcon(lIcon);
                add(l);
                oppHP = 344;
                break;
            case 1:
                JLabel s = new JLabel();
                s.setIcon(sIcon);
                add(s);
                oppHP = 394;
                break;
            case 2:
                JLabel c = new JLabel();
                c.setIcon(cIcon);
                add(c);
                oppHP = 360;
                break;
            case 3:
                JLabel gr = new JLabel();
                gr.setIcon(grIcon);
                add(gr);
                oppHP = 348;
                break;
            case 4:
                JLabel ge = new JLabel();
                ge.setIcon(geIcon);
                add(ge);
                oppHP = 324;
                break;
            case 5:
                JLabel m = new JLabel();
                m.setIcon(mIcon);
                add(m);
                oppHP = 400;
                break;
        }
        myHP = 344;
        this.setLayout(null);
        olabel = new JButton("HP: " + oppHP);
        olabel.setFont(new Font("Serif", Font.BOLD, 20));
        olabel.setBounds(70, 100, 150, 40);
        olabel.setOpaque(false);
        olabel.setContentAreaFilled(false);
        olabel.setBorderPainted(false);
        add(olabel);
        mlabel = new JButton("HP: " + myHP);
        mlabel.setFont(new Font("Serif", Font.BOLD, 20));
        mlabel.setBounds(350, 330, 150, 40);
        mlabel.setOpaque(false);
        mlabel.setContentAreaFilled(false);
        mlabel.setBorderPainted(false);
        add(mlabel);
    }
    public void paintComponent(Graphics g) {
        ImageIcon Backg = new ImageIcon("playbg.png");
        g.drawImage(Backg.getImage(), 0, 0, 590, 590, this);
    }
}
 
     
     
  
  
    