I am wondering if there is a difference between:
// cumalloc.c - Create a device on the device
HOST float * cudamath_vector(const float * h_vector, const int m)
{
float *d_vector = NULL;
cudaError_t cudaStatus;
cublasStatus_t cublasStatus;
cudaStatus = cudaMalloc(&d_vector, sizeof(float) * m );
if(cudaStatus == cudaErrorMemoryAllocation) {
printf("ERROR: cumalloc.cu, cudamath_vector() : cudaErrorMemoryAllocation");
return NULL;
}
/* THIS: */ cublasSetVector(m, sizeof(*d_vector), h_vector, 1, d_vector, 1);
/* OR THAT: */ cudaMemcpy(d_vector, h_vector, sizeof(float) * m, cudaMemcpyHostToDevice);
return d_vector;
}
cublasSetVector() has two arguments incx and incy and the documentation says:
The storage spacing between consecutive elements is given by incx for the source vector x and for the destination vector y.
In the NVIDIA forum someone said:
iona_me: "incx and incy are strides measured in floats."
So does this mean that for incx = incy = 1 all elements of a float[] will be sizeof(float)-aligned and for incx = incy = 2 there would be a sizeof(float)-padding between each element?
- Except for those two parameters and the
cublasHandle- doescublasSetVector()anything else whatcudaMalloc()doesn't do? - Would it be save to pass a vector/matrix which was not created with their respective
cublas*()function to other CUBLAS functions to manipulate them?