I am making a game and I have it so when I press a button on a menu I made, it loads the game. Both the game and the menu are JPanels. The problem is when I click the button it loads the JPanel but the keyboard input doesn't work. Why might this be happening?
Here is the my code:
public class Menu extends JPanel  {
    static boolean load = false;
    JButton play = new JButton("play");
    GamePanel panel = new GamePanel();
    public Menu(){
        setLayout(new FlowLayout());
        add(play);
        setVisible(true);  
        play.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent e) {
                    Runner.panel.setPreferredSize(new Dimension(570,700));
                    add(Runner.panel,0,0);
                    //repaint();
                    validate();
            }
       });
   }
   public void paint(Graphics g){
       super.paint(g);
       Graphics2D g2d = (Graphics2D) g;
       draw(g2d);
   }
   public void draw(Graphics2D g2d){
       g2d.drawImage(getBulletImage(),0,0,null);
   }
   // gets the image file for the player class
   public Image getBulletImage(){
       ImageIcon ic = new ImageIcon("Menu.png");
       return ic.getImage();
   }
}
When the button is clicked in, it adds a JPanel on top of the current JPanel.
 
     
     
     
    