According to the standard § 23.3.6.1 Class template vector overview [vector.overview] :
The elements of a vector are stored contiguously, meaning that if v is a vector<T, Allocator> where T is some type other than bool, then it obeys the identity &v[n] == &v[0] + n for all 0 <= n < v.size().
As far as it concerns your second question in prior C++11 compilers push_back would copy the object you push back.
After C++11 it depends because push_back has two overloads, one that takes an lvalue reference and another one that takes an rvalue reference.
In your case It will be copied because you are passing the object as an lvalue. To ensure movement of the object you could use std::move().
faces.push_back(std::move(f));