If you want to record the players scores, you have to save it in a file (highscores.dat per example). In my way to see things, you can't record inside a .jar file because de system is using it.
And for the records, you can create a class that encaspulate the highscore of one game, and then you create an array that contains the totality of highscores.
class HighScoreRecord implements java.io.Serializable {
        private static final long serialVersionUID = 1L;
        private final String name;
        private final int highScore;
        HighScoreRecord( String name, int highScore ){
            this.name = name;
            this.highScore = highScore;
        }
}
Dont forget to implement java.io.Serializable, otherwise you won't be able to save it. And don't forget to create a private static field of long type "serialVersionUID" because the JVM can atribute its own serial if there is none and it can cause incompatibility with files already recorded.
HighScoreRecord[] highscores = new HighScoreRecord[]{ 
    new HighScoreRecord( "Player1", 1000 ), 
    new HighScoreRecord( "Player2", 800 ), 
    new HighScoreRecord( "Player3", 600 ), 
    new HighScoreRecord( "Player4", 400 ), 
    new HighScoreRecord( "Player5", 200 ) 
};
To save the records:
private void writeHighScores() {
    FileOutputStream fileOutput = null;
    ObjectOutputStream save = null;
    try {
        //HIGH_SCORES_FILE is any object of type File
        fileOutput = new FileOutputStream( HIGH_SCORES_FILE );
        save = new ObjectOutputStream( fileOutput );
        save.writeObject( highscores );
    }
    catch ( FileNotFoundException ex ) {
        //Exception handling
    }
    catch ( IOException ex ) {
        //Exception handling
    }
    finally {
        if( save != null )
            try{
                save.close();
            } catch ( IOException ex ) { 
                //Exception handling
            }
        if( fileOutput != null )
            try{
                fileOutput.close();
            } catch ( IOException ex ) { 
                //Exception handling
            }
    }
}
EDIT:
To load: 
HighScoreRecord[] high = null;
        FileInputStream fileInput = null;
        ObjectInputStream load = null;
        try {
            fileInput = new FileInputStream( HIGH_SCORES_FILE );
            load = new ObjectInputStream( fileInput );
            high = (HighScoreRecord[]) load.readObject();
        }
        catch ( FileNotFoundException ex ) {
            //Exception handling
        }
        catch ( IOException | ClassNotFoundException ex ) {
            //Exception handling
        }
        finally {
            if( load != null )
                try{
                    load.close();
                } catch ( IOException ex ) { 
                    //Exception handling
                }
            if( fileInput != null )
                try{
                    fileInput.close();
                } catch ( IOException ex ) { 
                    //Exception handling
                }
        }
        highscores = high;
I hope I have helped.