I've loaded an image in java but it looks like it zoomed in as the edges have gone in the image

there is what is loading I have tried many methods of trying to fix it. I'm trying to make a windows 95 text based adventure in java, all is going well but the said image loading issue.
Here's the code, please ignore the messiness
package com.TTG1.screen;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.image.BufferedImage;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
public class Game extends JFrame{
Image dbImage;
Graphics dbg;
double startTime;
double tempTime;
Thread thread = new Thread();
public Color WIN95GREEN = new Color(33, 135, 99);
public int WIDTH = 320;
public int HEIGHT = 240;
public int SCALE = 2;
public boolean boot = true;
BufferedImage bu;
BufferedImage tb;
BufferedImage d;
public Game() {
    setSize(WIDTH * SCALE, HEIGHT * SCALE);
    setVisible(true);
    setBackground(Color.white);
    setTitle("Swodniw 21");
    setResizable(false);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setLocationRelativeTo(null);
    setStartTime();
    loopTime();
}
public void paint(Graphics g){
    dbImage = createImage(getWidth(), getHeight());
    dbg = dbImage.getGraphics();
    draw(dbg);
    g.drawImage(dbImage, 0, 0, this);
}
public void setStartTime(){
    if(boot){
    startTime = System.currentTimeMillis();
    System.out.println("Time Set!");
    }
}
public void draw(Graphics g){
    if(boot){
        try{
            bu = ImageIO.read(getClass().getResource("/images/load.png"));
            d = ImageIO.read(getClass().getResource("/images/desktop.png"));
        }catch(Exception e){
            e.printStackTrace();
        }
    g.drawImage(bu, 0, 0, null);
    }
    else{
        g.drawImage(d, 0, 0, null);
    }
    repaint();
}
public static void main(String[] args){
    Game game = new Game();
}
public void loopTime(){
    while(boot){
        System.out.println(tempTime - startTime);
        tempTime = System.currentTimeMillis();
        if(tempTime - startTime > 5000){
            boot = false;
            System.out.print("boot set to false");
        }
    }
}
}
 
     
    