I could use some help figuring out why my game will not allow me to pick up a sword. The error messege that comes up is
Traceback (most recent call last): File "", line 36, in File "", line 1, in NameError: name 'y' is not defined
Here is the basic game, I am very new to this, so simple terminology would be nice.
print 'You enter a Dungeon with three doors. Do you want to enter door #1 door #2 or door #3?'
door = raw_input('> ')
if door == "1":
    print 'Theres a dragon eating a human, the dragon is massive and looks terrifying'
    print 'what do you want to do?'
    print '#1 try to save the human'
    print '#2 scream and run around'
    dragon = raw_input('> ')
    if dragon == "1":
        print 'You approach the dragon sneakily. After what feel like a thousand years you are finally close to the dragon. You try to step closer. The dragon shifts and crushes you. Well done!'
    elif dragon == "2":
        print 'You scream and run around like a chicken with no head. The dragon is not impressed with you. It snorts and engulfs you in flames. You die a painful and worthless death. Well done!'
elif door == "2":
    print 'You stare into a deep dark cave.'
    print 'Oh dear, it seems you have been driven you quite insane.'
    print '#1. drool'
    print '#2. scream, drool, and walk forward'
    print '#3. Understand computer programming completely and get an A plus'
    insanity = raw_input('> ')
    if insanity == "1":
        print 'Your body survives but your mind does not, you drool for eternity!'
    if insanity == "2":
        print 'You slip on a mysterious liquid, then fall into a deep sleep, you awake years later at the kiss of a prince. Yay!'
    if insanity == "3":
        print 'Congradulations! You passed Programming! Time to graduate and face the real world.. So I guess you actully lost. Sorry.'
elif door == "3":
    print ("You emerge into a brighter area and see a small sword lying on the ground")
    ch1 = str(input("Do you take it? [y/n]:"))
    if ch1 == "y":
        print 'You have taken the sword!'
        stick = 1
else:
    print 'You have chosen not to take the sword'
    sword = 0
 
     
     
    