How can I get the status bar's height programmatically in Swift?
In Objective-C, it's like this:
[UIApplication sharedApplication].statusBarFrame.size.height.
How can I get the status bar's height programmatically in Swift?
In Objective-C, it's like this:
[UIApplication sharedApplication].statusBarFrame.size.height.
 
    
     
    
    Is there any problems with Swift 2.x:
UIApplication.sharedApplication().statusBarFrame.size.height
Swift 3 or Swift 4:
UIApplication.shared.statusBarFrame.height
Make sure UIKit is imported
import UIKit
In iOS 13, you will get a deprecated warning"
'statusBarFrame' was deprecated in iOS 13.0: Use the statusBarManager property of the window scene instead.
To fix this:
let height = view.window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
 
    
     
    
    Updated Answer Supporting iOS 13+ and older iOS Versions for Swift 5
 func getStatusBarHeight() -> CGFloat {
    var statusBarHeight: CGFloat = 0
    if #available(iOS 13.0, *) {
        let window = UIApplication.shared.windows.filter {$0.isKeyWindow}.first
        statusBarHeight = window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
    } else {
        statusBarHeight = UIApplication.shared.statusBarFrame.height
    }
    return statusBarHeight
}
Happy Coding!
 
    
    This is what I use:
struct Screen {
 static var width: CGFloat {
  return UIScreen.main.bounds.width
 }
 static var height: CGFloat {
  return UIScreen.main.bounds.height
 }
 static var statusBarHeight: CGFloat {
  let viewController = UIApplication.shared.windows.first!.rootViewController
  return viewController!.view.window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
 }
}
Then you can do:
Screen.statusBarHeight
 
    
    Swift is just a different language. The API elements are the same. Perhaps something like this:
let app = UIApplication.sharedApplication()
let height = app.statusBarFrame.size.height
 
    
    Reworked answer from Ibrahim :
extension UIApplication {
    static var statusBarHeight: CGFloat {
        if #available(iOS 13.0, *) {
            let window = shared.windows.filter { $0.isKeyWindow }.first
            return window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
        } 
        
        return shared.statusBarFrame.height
    }
}
 
    
    Its just like in Objective-C:
var screenStatusBarHeight: CGFloat {
    return UIApplication.sharedApplication().statusBarFrame.height
}
This is included as a standard variable in:
 
    
    I'm working with iOS 15 iPhone (iPad may need some work). The code I use which gets rid of the deprecated warning is as follows:
func getStatusBarHeight() -> CGFloat {
    var statusBarHeight: CGFloat = 0
    let scenes = UIApplication.shared.connectedScenes
    let windowScene = scenes.first as? UIWindowScene
    let window = windowScene?.windows.first
    statusBarHeight = window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
    return statusBarHeight
}
 
    
    On my swiftUI project, this worked.
import UIKit
import SwiftUI
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
    
    var window: UIWindow?
    func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
        let contentView = ContentView()
        if let windowScene = scene as? UIWindowScene {
            let window = UIWindow(windowScene: windowScene)
            
            if let statusBarHeight = window.windowScene?.statusBarManager?.statusBarFrame.height {
            SceneDelegateDataGetter.shared.height = statusBarHeight
            }
            
            window.rootViewController = HostingController(rootView: contentView)
            self.window = window
            window.makeKeyAndVisible()
        }
    }
class SceneDelegateDataGetter {
    static let shared = SceneDelegateDataGetter()
    
    public fileprivate(set) var height: CGFloat = 0
}
When use,
SceneDelegateDataGetter.shared.height
 
    
    From Peter Suwara and Bobby's answers
Updated for Swift 5:
extension UIApplication {
    static var statusBarHeight: CGFloat {
        if #available(iOS 13.0, *) {
            let window = shared.windows.filter { $0.isKeyWindow }.first
            return window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
        }
        return shared.statusBarFrame.height
    }
}
struct ScreenUtils {
    static var width: CGFloat {
        return UIScreen.main.bounds.width
    }
    
    static var height: CGFloat {
        return UIScreen.main.bounds.height
    }
    
    static var statusBarHeight: CGFloat {
        return UIApplication.statusBarHeight
    }
}
Using:
ScreenUtils.statusBarHeight
 
    
        guard let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
          let statusBarManager = windowScene.statusBarManager
    else {
        return
    }
    let statusBarHeight = statusBarManager.statusBarFrame.height
    print("Status bar height is \(statusBarHeight)")
