You could physically modify the look and feel's font settings...

import java.awt.EventQueue;
import java.awt.Font;
import java.util.Set;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
    public static void main(String[] args) {
        new Test();
    }
    public Test() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    ex.printStackTrace();
                }
                setDefaultSize(24);
                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new JLabel("Happy as a pig in a blanket"));
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }
    public static void setDefaultSize(int size) {
        Set<Object> keySet = UIManager.getLookAndFeelDefaults().keySet();
        Object[] keys = keySet.toArray(new Object[keySet.size()]);
        for (Object key : keys) {
            if (key != null && key.toString().toLowerCase().contains("font")) {
                System.out.println(key);
                Font font = UIManager.getDefaults().getFont(key);
                if (font != null) {
                    font = font.deriveFont((float)size);
                    UIManager.put(key, font);
                }
            }
        }
    }
}
We use a similar approach to increase/decrease the font size of the running application to test layouts (and eventually allow the user some additional control over the font size)