I'm trying to generate a labyrinth about the size 350x350, using the DFS maze generator.
My code works perfectly for matrices with the size around 150 and even 250, but if I go upper, like 350x350 the code fails and throws stackOverflowErrors.
Every time I get the error when I try to call the recursion(int x,int y), and sometimes I get errors at Collection.shuffle(rn).
The main method is this one:
Scanner console = new Scanner(System.in);
int row = console.nextInt();
int column = console.nextInt();
Labirintus t = new Labirintus(row, column); 
t.generalLbairinuts(1, 1);    
. And here is the class for creating the labyrinth:
package projekt;
import java.util.ArrayList;
import java.util.Collections;
public class Labirintus {
private int row;
private int column;
private int [][] t;
public Labirintus(int row, int column){
    this.row=row;
    this.column=column;
    t= new int[row][column];
    for(int i=0; i<row; ++i){
        for(int j=0; j<column; ++j){
            t[i][j]=1;
        }
    }
}
public int getRow(){
    return this.row;
}
public int getColumn(){
    return this.column;
}
public void setElement(Position p){
    t[p.getX()][p.getY()] = 0;
}
public void generalLbairinuts(int x, int y){
    recursion(x, y);
}
public int printXY(int x, int y){
    return this.t[x][y];
}
public void recursion(int x, int y){
    Integer[] direction = randomDirection();
    for (int i=0; i< direction.length; ++i){
        switch(direction[i]){
            case 1: //Up
                if(x<=2) continue;
                if(this.t[x-2][y] != 0){
                    this.t[x-2][y] = 0;
                    this.t[x-1][y] = 0;
                    recursion(x-2, y);
                }
                break;
            case 2: //Right
                if(y + 2 >= this.column - 1) continue;
                if(this.t[x][y+2] != 0){
                    this.t[x][y+2] = 0;
                    this.t[x][y+1] = 0;
                    recursion(x, y+2);
                }
                break;
            case 3: //Down
                if(x + 2 >= this.row - 1) continue;
                if(this.t[x+2][y] != 0){
                    this.t[x+2][y] = 0;
                    this.t[x+1][y] = 0;
                    recursion(x+2, y);
                }
                break;
            case 4: //Left
                if(y - 2 <= 0) continue;
                if(this.t[x][y-2] != 0){
                    this.t[x][y-2] = 0;
                    this.t[x][y-1] = 0;
                    recursion(x, y-2);
                }
                break;
        }
    }
}
public Integer[] randomDirection(){
    ArrayList<Integer> rn = new ArrayList<Integer>();
    for(int i=0; i<4; ++i){
        rn.add(i+1);
    }
    Collections.shuffle(rn);
    return rn.toArray(new Integer[4]);
}
}    
The Position class is this:
public class Position {
private int x, y;
public Position(int x, int y){
    this.x=x;
    this.y=y;
}
public int getX(){
    return this.x;
}
public int getY(){
    return this.y;
}
public void setXY(int x, int y){
    this.x=x;
    this.y=y;
}
}    
UPDATE1:
I'm new in JAVA, so I only think that this is the stack trace:
Exception in thread "main" java.lang.StackOverflowError
at java.util.Collections.shuffle(Collections.java:469)
at projekt.Labirintus.randomDirection(Labirintus.java:105)
at projekt.Labirintus.recursion(Labirintus.java:60)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:69)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:85)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:85)
at projekt.Labirintus.recursion(Labirintus.java:85)
at projekt.Labirintus.recursion(Labirintus.java:85)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:69)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:77)
at projekt.Labirintus.recursion(Labirintus.java:85)
at projekt.Labirintus.recursion(Labirintus.java:85)
...
 
     
     
    