I am using the SharpDX.WPF project for the WPF abilities, it seems like an easy to understand low-overhead library, compared to the Toolkit that comes with SharpDX (which has the same issue!)
First: I fixed the SharpDX.WPF project for the latest SharpDX using the following: https://stackoverflow.com/a/19791534/442833
Then I made the following hacky adjustment to DXElement.cs, a solution that was also done here:
private Query queryForCompletion;
    public void Render()
    {
        if (Renderer == null || IsInDesignMode)
            return;
        var test = Renderer as D3D11;
        if (queryForCompletion == null)
        {
            queryForCompletion = new Query(test.Device,
                new QueryDescription {Type = QueryType.Event, Flags = QueryFlags.None});
        }
        Renderer.Render(GetDrawEventArgs());
        Surface.Lock();
        test.Device.ImmediateContext.End(queryForCompletion);
        // wait until drawing completes
        Bool completed;
        var counter = 0;
        while (!(test.Device.ImmediateContext.GetData(queryForCompletion, out completed)
                 && completed))
        {
            Console.WriteLine("Yielding..." + ++counter);
            Thread.Yield();
        }
        //Surface.Invalidate();
        Surface.AddDirtyRect(new Int32Rect(0, 0, Surface.PixelWidth, Surface.PixelHeight));
        Surface.Unlock();
    }
Then I render 8000 cubes in a cube pattern...
Yielding...
gets printed to the console quite often, but the flickering is still there. I am assuming that WPF is nice enough to show the image using a different thread before the rendering is done, not sure though... This same issue also happens when I use the Toolkit variant of WPF support with SharpDX.
Images to demonstate the issue:
Note: It randomly switches between these old images, randomly. I am also using really old hardware which makes the flickering much more appearant (GeForce Quadro FX 1700)
A made a repo which contains the exact same source-code as I am using to get this issue: https://github.com/ManIkWeet/FlickeringIssue/
