Background : I've created the following class C, whose constructor should take N variables of type B& :
class A;
class B
{
    A* getA();
};
template<size_t N>
class C
{
public:
    template<typename... Args>
    inline C(Args&... args) :
        member{args.getA()...}
    {}
private:
    std::array<A*, N> member;
};
Problem : my problem is how to constraint the variadic Args to be all of type B ?
My partial solution : I wanted to define a predicate like :
template <typename T, size_t N, typename... Args>
struct is_range_of :
    std::true_type // if Args is N copies of T
    std::false_type // otherwise
{};
And redefine my constructor accordingly :
template <typename... Args,
          typename = typename std::enable_if<is_range_of_<B, N, Args...>::value>::type
         >
inline C(Args&... args);
I've seen a possible solution on this post : https://stackoverflow.com/a/11414631, which defines a generic check_all predicate :
template <template<typename> class Trait, typename... Args>
struct check_all :
    std::false_type
{};
template <template<typename> class Trait>
struct check_all<Trait> :
    std::true_type
{};
template <template<typename> class Trait, typename T, typename... Args>
struct check_all<Trait, T, Args...> :
    std::integral_constant<bool, Trait<T>::value && check_all<Trait, Args...>::value>
{};
So, I could write something like :
template <typename T, size_t N, typename... Args>
struct is_range_of :
    std::integral_constant<bool,
        sizeof...(Args) == N &&
        check_all<Trait, Args...>::value
    >
{};
Question 1 : I don't know how to define the Trait, because I need somehow to bind std::is_same with B as first argument. Is there any means of using the generic check_all in my case, or is the current grammar of C++ incompatible ?
Question 2 : My constructor should also accept derived classes of B (through a reference to B), is it a problem for template argument deduction ? I am afraid that if I use a predicate like std::is_base_of, I will get a different instantiation of the constructor for each set of parameters, which could increase compiled code size...
Edit : For example, I have B1 and B2 that inherits from B, I call C<2>(b1, b1) and C<2>(b1, b2) in my code, will it create two instances (of C<2>::C<B1, B1> and C<2>::C<B1, B2>) ? I want only instances of C<2>::C<B, B>.
 
     
     
    