I am trying a basic client server program. I need my server to get the ip address of the client. The following lines in my server code does this
SNIPPET 1
struct sockaddr_in* laddr=malloc(sizeof(struct sockaddr_in));
socklen_t len;
int accepted_fd = accept(sockfd,(struct sockaddr*)laddr,&len);
char* ip = malloc(20);
inet_ntop(AF_INET,&(laddr->sin_addr), ip,20);
This works perfectly and i get the correct ip address of client.
But, if i add the following two lines below to read data from client
SNIPPET 2
struct message* m=(struct message*)malloc(sizeof(struct message));
int num_bytes = read(accepted_fd,m,sizeof(struct message));
then the ip is read as zero. I mean adding SNIPPET 2 below SNIPPET 1 somehow changes the working of SNIPPET 1.
can someone please explain what's happening? Thanks.
EDIT 1
Here is the entire main function for server
int main(int argc,char* argv[])
{
  if(argc!=2)
  {
   printf("Error port number missing\n");
   exit(-1);
  }
  char* relay_server_port = argv[1];
  int sockfd = socket(AF_INET,SOCK_STREAM,0);
  struct sockaddr_in addr;
  addr.sin_family = AF_INET;
  addr.sin_port = htons(atoi(relay_server_port));
  addr.sin_addr.s_addr = INADDR_ANY; 
  int success = bind(sockfd,(const struct sockaddr*)&addr,sizeof(addr));
  success = listen(sockfd,4);
  while(1)
 {
   struct sockaddr_in* laddr=malloc(sizeof(struct sockaddr_in));
   socklen_t len;
   int accepted_fd = accept(sockfd,(struct sockaddr*)laddr,&len);
   char* ip = malloc(20);
   inet_ntop(AF_INET,&(laddr->sin_addr), ip,20);
   printf("%s\n",ip);
   struct message* m=(struct message*)malloc(sizeof(struct message));
   int num_bytes = read(accepted_fd,m,sizeof(struct message));
   close(accepted_fd);
 }
return 0;
}
 
    