I'm trying to write a program in MIPS that continuously prompts for two integers and prints the sum until the sum is 0. The trick is that if the sum is 13, I need to call a method to change the assembled MIPS code so that
add $t2, $t0, $t1
becomes
and $t2, $t0, $t1
and all subsequent runs of the loop use the and instruction.
I have the summation loop working so that when 13 is the sum the method instMod is called which I want to modify the instruction. Unfortunately, I have no idea where to start and can't find any examples of this online. I assume I need to somehow get the hex code of the add out of the assembled code and replace it with the hex code for the and but I do not know how to do that or if that is the right course of action to take.
# Nick Gilbert
# MIPS Program to demonstrate self-modifying code
.data
num1Prompt:     .asciiz     "Enter num1: "
num2Prompt:     .asciiz     "Enter num2: "
num1:           .word       0
num2:           .word       0
addOut:         .asciiz     "ADD: "
andOut:         .asciiz     "AND: "
.text
main:
sumLoop:
    la $a0, num1Prompt  #Asking user for num1
    li $v0, 4       #Call code to print string
    syscall     
    li $v0, 5       #Call code to read an int
    syscall
    move $t0, $v0       #Moving read int to $t1
    la $a0, num2Prompt  #Asking user for num2
    li $v0, 4       #Call code to print string
    syscall
    li $v0, 5       #Call code to read an int
    syscall
    move $t1, $v0       #Moving read int to $t2
    add $t2, $t0, $t1   #Adding num1 and num2 together
    la $a0, addOut
    li $v0, 4
    syscall
    move $a0, $t2
    li $v0, 1
    syscall
    beq $t2, 13, instMod    #Calling method to modify add instruction if sum = 13
    bne $t2, 0, sumLoop #If result is not yet 0, ask for new sum
endSumLoop:
    li $v0, 10
    syscall
instMod: #Method to change add instruction to an and instruction
 
     
    