Not a duplicate of C++: multidimensional array initialization in constructor since the answers all appear to assume the bounds are known at compile-time.
I'm making a weighted undirected graph class arraygraph, backed by a 2D array of int, by the name of edges[][]. At instantiation time I don't really care what edges[][] holds; arraygraph has a method that reads a graph from a given filename and edges is set to a new int[n][n] (where n is the # of nodes in the file) by that function before it populates it.
Trouble is, g++ doesn't seem to like the way I've defined edges[][]. It wants to have set bounds for the array, and at compile time I don't know the bounds. Should I just redefine edges as an int *? Or as edges[][0]? Or something else entirely?
I'm not a C++ expert by any means (I'm a Python kinda guy) so complex, heavyweight options like the ones in Array with undefined size as Class-member are kinda out of scope (surely there's a simpler way than that...). If what I'm trying to do is a wrong thing entirely than that's also a useful thing to know, and it'd be handy to know what I ought to be doing instead.