You have to draw the circle view, and after that you should create an animation to it.
Creating the circle view:
public class Circle extends View {
    private static final int START_ANGLE_POINT = 90;
    private final Paint paint;
    private final RectF rect;
    private float angle;
    public Circle(Context context, AttributeSet attrs) {
        super(context, attrs);
        final int strokeWidth = 40;
        paint = new Paint();
        paint.setAntiAlias(true);
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(strokeWidth);
        //Circle color
        paint.setColor(Color.RED);
        //size 200x200 example
        rect = new RectF(strokeWidth, strokeWidth, 200 + strokeWidth, 200 + strokeWidth);
        //Initial Angle (optional, it can be zero)
        angle = 120;
    }
    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawArc(rect, START_ANGLE_POINT, angle, false, paint);
    }
    public float getAngle() {
        return angle;
    }
    public void setAngle(float angle) {
        this.angle = angle;
    }
}
Creating the animation class to set the new angle:
public class CircleAngleAnimation extends Animation {
    private Circle circle;
    private float oldAngle;
    private float newAngle;
    public CircleAngleAnimation(Circle circle, int newAngle) {
        this.oldAngle = circle.getAngle();
        this.newAngle = newAngle;
        this.circle = circle;
    }
    @Override
    protected void applyTransformation(float interpolatedTime, Transformation transformation) {
        float angle = oldAngle + ((newAngle - oldAngle) * interpolatedTime);
        circle.setAngle(angle);
        circle.requestLayout();
    }
}
Put circle into your layout:
<com.package.Circle
    android:id="@+id/circle"
    android:layout_width="300dp"
    android:layout_height="300dp" />
And finally starting the animation:
Circle circle = (Circle) findViewById(R.id.circle);
CircleAngleAnimation animation = new CircleAngleAnimation(circle, 240);
animation.setDuration(1000);
circle.startAnimation(animation);
The result is:
