I have a problem with dynamic array.
In header file class i have this:
class CTerrain
{
    ...
    CRock *rocks;
int numRocks;//=0
    ...
}
and in cpp i have this:
void CTerrain::Create()
{
    numRocks = 0;
    int NUM_ROCKS = rand()%10+1;
        for(int i=0;i<NUM_ROCKS;i++)
        {
            rocks = new CRock;
            numRocks++;
            ...
        }
 }
 void CTerrain::Render()
 {
     for(int i=0;i<numRocks;i++)
     rocks[i].render();//it works ok when here is 0 instead of 'i'
 }
When I run this code I got error: Unhandled exception at 0x00913aea in OpenGL.exe: 0xC0000005: Access violation reading location 0x1c00001f.
Thanks for any help, I have been trying to resolve this problem for like 4 hours...
EDIT:
Ok, so I changed Create() method to this:
void CTerrain::Create()
{
    numRocks = 0;
    int NUM_ROCKS = rand()%10+1;
    rocks = new CRock[NUM_ROCKS];
        for(int i=0;i<NUM_ROCKS;i++)
        {
        rocks[i].position = ...
            numRocks++;
            ...
        }
and also added delete [] rocks and now it's working.