Having difficulties apparently with either adding elements to a NSMutableArray or to converting float to a NSNumber.
Here is a working while loop that uses simple C arrays and not NSMutableArray. It was tested with printf's: 
    #define MAXSIZE 50
    float xCoordinate [MAXSIZE] = {0.0};
    float yCoordinate [MAXSIZE] = {0.0};
    float x;
    float y;
    // ... some code creating handle from a .txt file
        while ((fscanf(handle, " (%f;%f)", &x, &y)) == 2)
        {
            printf("%f\n",x);
            printf("%f\n",y);
            xCoordinate[n] = x;
            yCoordinate[n] = y;
            printf("Here is value from the array %f\n", xCoordinate[n]);
            printf("Here is value from the array %f\n", yCoordinate[n] );
            n++;
            if ( n >= MAXSIZE)
            {
                break;
            }
        }
The  reason I want to switch to the NSMutable array is because I want count number of elements in the xCoordinate or yCoordinate arrays. 
I think it is easier to just send the function count to an array. 
Here are loops that didn't work for me and the don't assign values from scanf to x and y.
Using whileloop: 
    NSMutableArray *xCoordinate;
    NSMutableArray *yCoordinate;
    float x;
    float y;
    int n =0;
    while ( ( fscanf(handle, " (%f;%f)", &x, &y) ) == 2)
        {    
            // these 2 lines don't work as suppose to. What's wrong?        
            [xCoordinate addObject:[NSNumber numberWithFloat:x]];
            [yCoordinate addObject:[NSNumber numberWithFloat:y]];
            printf("asdf %f\n", [[xCoordinate objectAtIndex:n] floatValue]);
            printf("asdf %f\n", [[yCoordinate objectAtIndex:n] floatValue]);
            n++;
            if ( n >= MAXSIZE)
            {
                break;
            }
        }
using for loop:
    NSMutableArray *xCoordinate;
    NSMutableArray *yCoordinate;
    float x;
    float y;   
    for  (n=0; ((fscanf(handle, " (%f;%f)", &x, &y)) == 2); n++)
        {
            // these 2 lines don't work as suppose to. What's wrong?        
            [xCoordinate addObject:[NSNumber numberWithFloat:x]];
            [yCoordinate addObject:[NSNumber numberWithFloat:y]];
            printf("asdf %f\n", [[xCoordinate objectAtIndex:n] floatValue]);
            printf("asdf %f\n", [[yCoordinate objectAtIndex:n] floatValue]);
            if ( n >= MAXSIZE)
            {
                break;
            }
        }
 
     
    