I try to pass my dynamic array of structs to kernel but it doesn't works. I get - "Segmentation fault (core dumped)"
My code - EDITED
#include <stdio.h>
#include <stdlib.h>
struct Test {
    unsigned char *array;
};
__global__ void kernel(Test *dev_test) {
}
int main(void) {
    int n = 4;
    int size = 5;
    unsigned char *array[size];
    Test *dev_test;
    //   allocate for host
    Test *test = (Test*)malloc(sizeof(Test)*n);
    for(int i = 0; i < n; i++)
    test[i].array =  (unsigned char*)malloc(size);
    //  fill data
    for(int i=0; i<n; i++) {
        unsigned char temp[] = { 'a', 'b', 'c', 'd' , 'e' };
        memcpy(test[i].array, temp, size);
    }
    //  allocate for gpu
    cudaMalloc((void**)&dev_test, n * sizeof(Test));
    for(int i=0; i < n; i++) {
        cudaMalloc((void**)&(array[i]), size * sizeof(unsigned char));
        cudaMemcpy(&(dev_test[i].array), &(array[i]), sizeof(unsigned char *), cudaMemcpyHostToDevice);
    }
    kernel<<<1, 1>>>(dev_test);
    return 0;
}
How correctly I should allocate gpu memory and copy data to this memory?
 
     
     
    