The idea in SO is to work on the OP current code. I mean, we are not here to make all the job, because it should have a price. Anyway, here is a workaround for your issue:
Convert your image to base64 using javascript. This useful method works like a charm:
// Code taken from MatthewCrumley (http://stackoverflow.com/a/934925/298479)
function getBase64Image(img) {
    // Create an empty canvas element
    var canvas = document.createElement("canvas");
    canvas.width = img.width;
    canvas.height = img.height;
    // Copy the image contents to the canvas
    var ctx = canvas.getContext("2d");
    ctx.drawImage(img, 0, 0);
    // Get the data-URL formatted image
    // Firefox supports PNG and JPEG. You could check img.src to guess the
    // original format, but be aware the using "image/jpg" will re-encode the image.
    var dataURL = canvas.toDataURL("image/png");
    return dataURL.replace(/^data:image\/(png|jpg);base64,/, "");
}
Then just pass the returned string as base64 through ajax:
$.ajax({
    url: 'path/to/your/script.php',
    type: 'post',
    data: { paramName: imagedata } // the returned data from above js method,
    /*...*/
});
And, in PHP side, just return the string to an image file:
// Code taken from Austin Brunkhorst (http://stackoverflow.com/a/15153931/3648578)
function base64_to_jpeg($base64_string, $output_file) {
    $ifp = fopen($output_file, "wb"); 
    $data = explode(',', $base64_string);
    fwrite($ifp, base64_decode($data[1])); 
    fclose($ifp); 
    return $output_file; 
}