I'm trying to create a chess game using JavaFX and I found making the match history quite tricky, after succesful print of the history I'm trying to add posibility to go back to some board state.
I tried this way, but it wouldn't work: The first part is a snippet from my controller Initialize function
        table.setRowFactory( tv -> {
        TableRow<Move> move = new TableRow<Move>();
        move.setOnMouseClicked(event -> {
            if(event.getClickCount()==2 && !move.isEmpty())
                setBoardTo(move.getItem());
            else
                System.out.println("kek");
        });
        return move;
    });
Then we have the function that we go in(it works), but even after changing the board to another and redrawing it, it looks the same way.
    private void setBoardTo(Move move){
    System.out.println(move.boardState.toString());
    System.out.println(board.toString());
    board.setBoard(move.boardState);
    board.draw();
}
Function in Board class that I am using to assign values.
public void setBoard(Board another){
    this.boardFigures = another.boardFigures;
    this.highlightedFields = another.highlightedFields;
    this.hasHighlightedFields = another.hasHighlightedFields;
}
The last part is just a snippet from my Move class(it contains information about moves but i cut it off so the code would look more clean)
public class Move {
private static int globalID=0;
public int ID;
final Board boardState; 
public Move(Board board){
    ID=globalID++;
    boardState = new Board(board);}
What am I doing wrong? If anything else is needed, I'll try to paste it as soon as possible.
thanks,roiek
 
     
    