I'm working with Javafx and threads simultaneously and I constanly run into this problem where I make a button and then when the button is clicked (using event handlers) I make a for loop that changes the button to 1,2,3,4,5 and then delays for a second in the middle of each. Like a count down!
But what happens is it delays for 5 seconds and changes the text of button to 5.
The problem is I want to see it change between 1 and 5 but all I see is 5 at the end of a 5 second delay. I would assume that it changing the button text but I don't see it. I might have to to do with the .show() method in the Javafx class. 
public class HewoWorld extends Application implements EventHandler<ActionEvent>
{
    Thread t = new Thread();
    Button butt;
    boolean buttWasClicked = false;
    Circle circ1 = new Circle(40, 40, 30, Color.RED);
    Circle circ2 = new Circle(100, 100, 30, Color.BLUE);
    Group root;
    Scene scene;
    Stage disStage = new Stage();
    int i = 1;
    public static void main(String[] args)
    {
        launch(args);
    }
    public void start(Stage stage) throws Exception 
    {
        disStage.setTitle("tests stuffs");
        Screen screen = Screen.getPrimary();
        Rectangle2D bounds = screen.getVisualBounds();
        double windh = bounds.getHeight()/2+150;//sets height of screen 
        double windw = bounds.getWidth()/3;//sets width of screen 
        Pane layout = new Pane();
        butt = new Button();
        butt.setText("Hello world");
        root = new Group(circ1, circ2, butt);
        scene = new Scene(root, 800, 400);
        disStage.setWidth(windw);
        disStage.setHeight(windh);
        butt.setLayoutX(200);
        butt.setLayoutY(200);
        butt.setOnAction(this);
        disStage.setScene(scene);
        disStage.show();
    }
     public void handle(ActionEvent event) 
    {
        if (event.getSource() == butt && buttWasClicked == false) 
        {
            try
            {
                butt.setText(i+"");
                t.sleep(1000);
                i++;
            }
            catch(Exception q)
            {
            } 
            circ1 = new Circle(40, 40, 30, Color.BLACK);
            circ2 = new Circle(100, 100, 30, Color.RED);
        }
    }
}
 
     
     
     
     
    