I wrote some abstract class that support quick serialize and deserialize. I add StructLayout to the implementation class and i got crash ( without the StructLayout its working with no crash )
I have 2 question
- Is there is any better fest way to do the Serialize ( on this i do serialization in TotalMilliseconds = 0.4834 and using the standard way of .net i takes TotalMilliseconds = 2.120 ) ?
 - Why the 'StructLayout' crash my code ( exception on the runtime at the start of the application running
 
{"Could not load type 'WindowsFormsApplication4.Element1' from assembly 'WindowsFormsApplication4, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid.":"WindowsFormsApplication4.Element1"}
The code
public abstract class SerializeElement
{
    public abstract void Serialize(BinaryWriter bw);
    public abstract void DeSerialize(BinaryReader br);
    public sealed byte[] Serialize()
    {
        byte[] retVal = null;
        using(MemoryStream ms = new MemoryStream())
        {
            using(BinaryWriter bw = new BinaryWriter(ms))
            {
                Serialize(bw);
                retVal = ms.GetBuffer();
            }
        }
        return retVal;
    }
    public sealed void DeSerialize()
    {
        byte[] retVal = null;
        using(MemoryStream ms = new MemoryStream())
        {
            using(BinaryReader br = new BinaryReader(ms))
            {
                DeSerialize(br); 
            }
        }
    }
}
[StructLayout(LayoutKind.Sequential, Pack=4)]
public class Element1 : SerializeElement 
{
    public int Var1 { get; set; }
    public int Var2 { get; set; }
    public override void Serialize(BinaryWriter bw)
    {
        bw.Write(Var1);
        bw.Write(Var2);
    }
    public override void DeSerialize(BinaryReader br)
    {
        Var1 = br.ReadInt32();
        Var2 = br.ReadInt32();
    }
}
    static void Main()
    {
        Element1 e = new Element1()
        {
            Var1 = 1,
            Var2 = 2
        };
        var tt = e.Serialize();
