I am working about socket using Stream
I used this code to connect to my server:
- (void)initNetworkCommunication {
    CFReadStreamRef readStream;
    CFWriteStreamRef writeStream;
    CFStreamCreatePairWithSocketToHost(NULL, (CFStringRef)@"host", port, &readStream, &writeStream);
    inputStream = (__bridge NSInputStream *)readStream;
    outputStream = (__bridge NSOutputStream *)writeStream;
    [inputStream setDelegate:self];
    [outputStream setDelegate:self];
    [inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [inputStream open];
    [outputStream open];
}
I connected success to server, but I cannot send text to server:
This is my code:
- (void)stream:(NSStream *)theStream handleEvent:(NSStreamEvent)streamEvent {
//    NSLog(@"stream event %i", streamEvent);
    switch (streamEvent) {
        case NSStreamEventOpenCompleted:
            NSLog(@"Stream opened");
            break;
        case NSStreamEventHasBytesAvailable:
            if (theStream == inputStream) {
                uint8_t buffer[1024];
                int len;
                while ([inputStream hasBytesAvailable]) {
                    len = [inputStream read:buffer maxLength:sizeof(buffer)];
                    if (len > 0) {
                        NSString *output = [[NSString alloc] initWithBytes:buffer length:len encoding:NSASCIIStringEncoding];
                        if (nil != output) {
                            NSLog(@"server said: %@", output);
                            [self messageReceived:output];
                        }
                    }
                }
            }
            break;
        case NSStreamEventErrorOccurred:
            NSLog(@"Can not connect to the host!");
            break;
        case NSStreamEventEndEncountered:
            [theStream close];
            [theStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            theStream = nil;
            break;
        default:
            NSLog(@"Unknown event");
    }
}
- (void) messageReceived:(NSString *)message {
}
- (IBAction) sendMessage {
    NSString *response  = [NSString stringWithFormat:@"msg:%@", inputMessageField.text];
    NSData *data = [[NSData alloc] initWithData:[response dataUsingEncoding:NSASCIIStringEncoding]];
    [outputStream write:[data bytes] maxLength:[data length]];
    inputMessageField.text = @"";
}
When I click button Send it show 'Unknown event'
 
     
    