I'm using Max OS X 10.10.3, and I finally got the graphics.py to show in Python 3, before it was saying no module existed.
However, now when I try import graphics, or from graphics import *, I get the message:
"source code string cannot contain null bytes"
Does any Mac user (using Python 3) perhaps know what is wrong? Has anyone used the Zelle book and his graphics.py module? Thanks.