In C, you can't allocate memory by new, because there is no such thing. For C++, you may prefer new for couple of reasons such as:
- exceptions (unless you add
(std::nothrow) explicitly)
- initializer lists (since C++11)
- better safety as it returns pointer of proper type (specifically not
void *)
- cleaner syntax (but that is purely subjective)
See In what cases do I use malloc and/or new? for more discussion on that matter.
If you want to allocate a two-dimensional array and the rightmost size is known at compile-time (i.e. it is a constant expression - constexpr), then you don't need to loop over.
New in C++
int (*arr)[10] = new int [2][10];
If you want it to be pre-set with zeros (that is, like std::calloc), then use:
int (*arr)[10] = new int [2][10]{0}; // C++11
int (*arr)[10] = new int [2][10](); // C++03
Just like for any arrays allocated by new[], there is a corresponding delete[] operator to free it:
delete[] arr;
Malloc in C and C++
int (*arr)[10] = malloc(5 * sizeof(*arr));
This allocates array, that is like arr[5][10] (only in sense of indices).
To access its elements in both simply use:
arr[a][b]
To free it, you basically do:
free(arr);
In C++ you additionally need to take care of cast and possibly qualify it with std, so it's std::malloc (especially if includes cstdlib, as stdlib.h header is deprecated in C++ Standard):
const int N = 10;
int (*arr)[N] =
static_cast<int (*)[N]>(std::malloc(5 * sizeof(*arr)));
but I don't think that you will like it.