I have a massive vector that I want to be able to load/act on in parallel, e.g. load first hundred thousand indices in one thread, next in another and so on. As this is going to be a very hot part of the code, I have come up with this following proof of concept unsafe code to do this without Arcs and Mutexes:
let mut data:Vec<u32> = vec![1u32, 2, 3];
let head = data.as_mut_ptr();
let mut guards = (0..3).map(|i|
unsafe {
let mut target = std::ptr::Unique::new(head.offset(i));
let guard = spawn(move || {
std::ptr::write(target.get_mut(), 10 + i as u32);
});
guard
});
Is there anything I have missed here that can make this potentially blow up?
This uses #![feature(unique)] so I don't see how to use this in stable. Is there a way to do this sort of thing in stable (ideally safely without using raw pointers and overhead of Arc's and Mutex's)?
Also, looking at documentation for Unique, it says
It also implies that the referent of the pointer should not be modified without a unique path to the
Uniquereference
I am not clear what "unique path" means.