I'm trying to modify some code I found online to my needs. It is supposed to catch a MotionEvent (a fling in particular) and launch a separate activity. I am new to java, so I'm having some trouble understanding the code. Here's what I have so far:
public class Hypertension extends Activity {
 private GestureDetector flingDetector;
 View.OnTouchListener gestureListener;
 private TextView redView;
 private TextView greenView;
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        redView = (TextView)findViewById(R.id.buttonRed);
        greenView = (TextView)findViewById(R.id.buttonGreen);
        redView.setOnTouchListener(gestureListener);
        greenView.setOnTouchListener(gestureListener);
        flingDetector = new GestureDetector(new MyFlingListener());
        gestureListener = new View.OnTouchListener() {
            public boolean onTouch(View v, MotionEvent event) {
                if (flingDetector.onTouchEvent(event)) {
                    //startActivity(new Intent(Hypertension.this, Green.class));
                 return true;
                }
                return false;
            }
        };
    }
    class MyFlingListener extends SimpleOnGestureListener {
        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
          float velocityY) {
         // TODO Auto-generated method stub
         startActivity(new Intent(Hypertension.this, Green.class));
         return false;
        }
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (flingDetector.onTouchEvent(event))
         return true;
     else
      return false;
    }
}
My understanding is that when the screen is touched, onTouchEvent is called. In the above code, this method is overridden to call flingDetector, which listens for a fling. If one is heard, it launches the activity.
As of now, however, nothing happens when I perform a fling in the emulator. Also, I am fairly confused as to what the return values of the various boolean methods actually represent.
 
     
     
    