I need to launch an external application from a Windows C++ app. The external application is "blocking" - it's a console application that doesn't go into background itself but stays in the foreground for its application.
In Linux a simple & at the end launches it as a background process when called through system(). What is the Windows equivalent of that?
(I know I could just fork the launcher and call plain system() from the child, but I'd prefer to avoid the overhead.)