I'm working on an inventory system as a challenge for the amount of c++ I currently know, I'm using an array with enumerated indices and initializing with value true or false. This is the code:
using namespace std;
enum items
{
    LASER_RIFLE,
    LASER_SWORD,
    LASER_PISTOL,
    PLASMA_LAUNCHER,
    MAX_ITEMS
};
void playerInventory()
{
    bool items[MAX_ITEMS];
    items[LASER_RIFLE] = true;
    items[LASER_SWORD] = false;
    items[LASER_PISTOL] = false;
    items[PLASMA_LAUNCHER] = true;
    int itemName;
    for (int item = 0; item <= MAX_ITEMS; ++item)
        if (items[item] == true)
        {
            switch (itemName)
            {
            case 1:
                cout << "Laser Rifle\n";
                break;
            case 2:
                cout << "Laser Sword\n";
                break;
            case 3:
                cout << "Laser Pistol\n";
                break;
            case 4:
                cout << "Plasma Launcher \n";
                break;
            }
        }
        else
            cout << "Not in Inventory\n";
}
The statement only evaluates true for Laser pistol, and false for everything else. I cannot figure out why this is.
 
     
     
     
     
    